Dragon Ball Superis not without its flaws, but it is still incredibly popular among fans of theDragon Ballfranchise. Yet, despite this, it has almost no representation in video game form, a problem which many find odd. Although games likeDragon Ball Z: KakarotandDragon Ball Xenoverse 2do a good job of incorporating aspects ofDragon Ball Superinto games, it is most usually as an afterthought, DLC, or side content. Amidst a nigh endless sea of games adapting the story ofDragon Ball Zin one way or another, many fans agree that it is time for a change of pace and the introduction of a standaloneDragon Ball Supergame.
Since the mid 80s with the release ofDragon Ball: Dragon Daihikyō,there have been a plethora ofDragon BallandDragon Ball Zgames, even some focused explicitly onDragon Ball: GT, yet in all that time. there has never been a stand aloneDragon Ball Supergame. This might have been understandable when the series first began airing in 2015, but it has now been five years since the series began and two years since it ended, and thoughSuper Saiyan God forms are coming toDragon Ball Z: Kakarotand other games, it isn’t enough.

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Dragon Ball Super in Dragon Ball Xenoverse 2
Dragon Ball Xenoverse 2has done a great job of introducing characters, themes, and missions based off ofDragon Ball Super, such as Broly’s new canon incarnation, Kefla, andUltra Instinct Goku, but suffers from the game’s premise itself. While theXenoversesaga certainly puts a fun spin on the story ofDragon Ball Z, casting the player as a time patrol member tasked with restoring the timeline to its proper state as numerous villains attempt to disrupt it, the games certainly don’t provide a faithful reincarnation of the story, and don’t try to either.
Dragon Ball Xenoverse 2is the best game right now to experienceDragon Ball Supercontentfirsthand, but its focus on custom characters and the fact that all of theSupercontent is locked behind paid DLC don’t help its case in any way. Still, at the very least,Xenoverse 2does introduce new story missions and parallel quests that put the player right into the action of the story ofDragon Ball Super, which is certainly a step in the right direction.

Dragon Ball Super in Dragon Ball Z: Kakarot
Dragon Ball Z: Kakarot’s upcoming DLCplans to introduces some aspects fromDragon Ball Super, including the Super Saiyan God form pictured above for both Goku and Vegeta, Beerus, Whis, and possibly more, but doesn’t seem to be adapting the story in the same way it didDragon Ball Z’s story. This was disappointing to many, as it seemed likeDragon Ball Z: Kakarothad a chance to rectify the lack ofDragon Ball Superrepresentation, but instead opted to follow suit with other games and include it as an afterthought.
Instead, the DLC will unlock training missions with Whis which will allow the player to unlock Super Saiyan God and ultimately fight against Beerus in what should be the hardest fight in the game. The strange part, however, is that it is said that this content can be accessed even before clearing the main story, and havingGoku train to unlock Super Saiyan Godnullifies the ritual and other elements of the story ofBattle of Gods. To make matters worse, it doesn’t seem likeDBZ: Kakarotis built for expansion, meaning that there will likely never be a Universe 6 DLC or anything beyond that.

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Dragon Ball Super Standalone Game
Ultimately,Dragon Ball Superneeds its own stand alone game in order to fix this problem. Understandably, many games want to start at thebeginning withDragon Ball Z(even though technicallyDragon Ballwould be the beginning), and then feel the need to includeDragon Ball Superafterwards, but the characters and story ofDragon Ball Zare so well known by players at this point that beginning withDragon Ball Superwould hardly be a problem. Furthermore, all of the new characters inDragon Ball Superare properly introduced.
Still, starting a story at its halfway point is odd, and there will always be a subset of newcomers that may not understand what’s going on, and this is why aDragon Ball Supergame should be handled in the exact same way the show was.Dragon Ball Superis a full blown sequel toDragon Ball Z, not a tag on like DLC is for video games, so perhaps an existingDragon Ball Zgame could get a sequel featuring this content? While many fans would love to see theBudokaiorTenkaichifranchises returnwithSupercontent, there is something far more likely.

Dragon Ball Super: Kakarot
Dragon Ball Z: Kakarotshowed fans that a story focusedDBZgame could be great, something which almost no otherDBZgame had ever attempted. The same thing needs to be done forDragon Ball Super, and as was previously stated, it would be better suited as a sequel than as a set of DLC. ThoughDBZ: Kakarotwas great, there is a lot it could improve on to be an even better experience in terms of combat, progression, and boss battles, and a sequel,Dragon Ball Super: Kakarotwould give developers a chance to revamp some of the systems from the first game.
Dragon Ball Superhas a host of great ideas that fans have loved, such as the various god forms for Saiyans, (most of) the Future Trunks arc, and the unforgettable Tournament of Power. In fact, the Tournament of Power has enough content to make an entire game on its own given how much occurred off screen.Dragon Ball Superalso does a great job of giving previously sidelined characters a new sense of purpose and relevance, even if it does sometimes throw theDragon Ballpower scalingoff a little bit. Until it does get a stand alone installment, however, fans will have to make do with what is currently available inXenoverse 2andFighterZ, as well as the swiftly approachingDBZ: KakarotDLC.
Dragon Ball Z: Kakarotis out now for PC, PS4, and Xbox One.
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