Redfallplayers who want the optimal experience with the game will want to make an important change to their settings right away. Arkane’sRedfallis finally available for Xbox gamers to try, having launched as a day one Xbox Game Pass game. Unfortunately, while there were some high expectations forRedfallconsidering the studio’s previous work, it seems the co-op vampire shooter has failed to live up to expectations.

Redfallreviews have been mostly negative so far, with many complaints centered on the game’s story and performance. It was confirmed before the game even launched thatRedfallwould be releasing without a performance mode, meaning that the frame rate is stuck at 30 fps. This is an odd restriction for a first-person shooter and as one might imagine, it’s something that’s been fueling some of the negativity aimed atRedfall.

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Redfallis expected to get a 60 fps optionat some point after launch, but in the meantime, there’s a settings change players can make to improve their experience in the short-term. As pointed out by Xbox insider Klobrille,Redfallplayers should change their Input Response Preset to low. This can be done before one even selects theirRedfallcharacter. Simply press start/the Menu button to go to the System menu. Then click Settings, Controller, and under General, change Input Response Preset from Default to Low.

Redfall Settings to Change

While this setting change should improve one’s experience inRedfall, it’s far from the game’s only problem. AsRedfallreviewshave pointed out, there are a multitude of other issues with the game, which is disappointing considering Arkane’s track record of otherwise high quality releases.

One major area whereRedfallis lacking is its co-op progression. For some bizarre reason, only the host player inRedfallco-opretains mission progression. This means that co-op players have to go back through missions they’ve already completed if they decide to ever play on their own. Hopefully this is addressed in a future update.

There are future updates planned forRedfallthat will hopefully improve the experience to something that’s more in line with Arkane’s standards. We know thatRedfallupdates will eventually add a 60 fps performance mode, and while not set in stone, it’s possible that theonline-only requirementwill be removed at some point as well. Maybe one such update could also make the “Low” Input Response Preset the default setting to save new players some time. It’s a shame that the game couldn’t have launched with these improvements, but it will be interesting to see how the developers respond to fan feedback in the weeks and months ahead.

Redfallis out now for PC and Xbox Series X.