Summary
TheHaloseries started in 2001, and the first game was a launch title for the Xbox. Since that time, there have beensix mainlineHalogamesand a slew of spin-offs. Some of these games follow the tried and true formula of the original game, while others have deviated into other genres. However, one thing has remained the same in theHalouniverse, despite the franchise changing major developers during its run: The games all tell one cohesive story.
Some of the things mentioned in the games may initially be confusing to fans, but the series has answered most gaps in the story in books and other forms of expanded media. That doesn’t mean that the story is perfect, though, as there are still some lingering questions in the franchise that need to be answered.

During the events ofHalo Infinite, Master Chief is aided by a member of the UNSC known as the pilot. When the pilot finds the Chief adrift in space, he pulls the spartan aboard his ship and tells Master Chief that he can’t help him further as he is desperate to get back to his family. However, later on in the campaign, it is revealed that the pilot’s family is gone, and he has no one to go home to.
It is a small detail, but players never find out what happened to them. Most fans will assume that they were killed by the Covenant. However, since this is never confirmed, it is equally likely that the family left the pilot for other reasons, or perhaps they never existed at all. Fans may never know, but perhaps it issomething a future game will explore.

DuringHalo: Combat Evolved,Master Chief realizes that the only way to stop the threat of The Flood is to destroy the entire ring. This is all well and good for wiping out all the Covenant still on the installation, but what about the UNSC? In fact, the secret ending of the game that is revealed whenfinishing the story on legendary difficultyshows that the fan-favorite character, Sergeant Johnson, is fighting an Elite soldier as the ring explodes.
The remaining UNSC may be seen as collateral damage who died for the greater good, but that does not explain how Sergeant Johnson is able to appear at the start ofHalo 2. Perhaps the man fighting the Elite inHalo: Combat Evolvedwas just someone who looked and sounded exactly like Johnson.

3What Is The Weapon’s New Name?
Master Chief’s New AI Is Not Cortana
Master Chief and Cortana have been a duo ever since the start of the firstHaloin 2000. That meant the developers would need to introduce a new AIcompanion for the spartan inHalo: Infinitesince Cortana died inHalo 5. This new AI is very much like Cortana in appearance but only goes by the name of “The Weapon” throughout the game.
However, the AI does pick a name at the end of the story and whispers it to Master Chief. Players do not hear it, though, so this new AI will remain nameless for now. Hopefully, the name will likely be revealed in the next Halo game.

The UNSC’s Main Ship Should Have Been Easy To Take Out
The first level inHalo: Combat Evolvedtakes place on a ship called The Pillar of Autumn. Captain Keyes wakes up Master Chief, so he can help fight the current Covenant invasion and protect the UNSC’s main vessel. However,The Covenant are fairly easily beaten, and the player runs into enemies in the game later that could have easily taken out the ship and Master Chief in quick succession. The Covenant on board The Pillar of Autumn consists only of Grunts and Elites, while a few Hunters or Jackals would be a much better tactical choice.
Now, this decision makes sense from a gameplay perspective, as this level only really serves as a tutorial for players just starting out. However, the importance of Master Chief and The Pillar of Autumn makes this a monumental hole in the story. Perhaps it can be assumed that Master Chief just didn’t run into any of these enemies on his route off of the ship, which would make sense but is quite unlikely.

One thing that has been well-established in theHaloseries is the fact that Master Chief will never reveal his face to the player. This decision was initially made as a way to help players easily inhabit the protagonist of the game while they are playing. It is not as if Master Chief never takes his helmet off, as fans see his helmet removed and his face quickly obscured at the end ofHalo 4.
When it was decided thatthe franchise’s central characterwouldn’t remove his helmet, why was no logical reason inserted into the story? It has been more than twenty years, and taking off his helmet would make it easier for the character to talk to other human NPCs.The MandalorianTV show had a good reason for justifying its similar choice, yet there is still no real answer as to why players can’t see Master Chief’s face.