A quick browse on social media will reveal that Toylogic’sNieR Replicant ver.1.22474487139is a game whose pedigree confuses many people. A spin-off of theDrakengardseries and published by Square Enix,Replicantthe remaster is actually the fourth iteration of what is essentially the same game. In 2010, the originalNieR Replicantreleased in Japan for PlayStation 3, with an alternative version calledNieR Gestaltlaunching on Xbox 360. Outside of Japan,Gestaltwas released as simplyNieR.According toYoko Taro, the game’s creative director, this latest release is neither a remaster nor a remake, but rather an update, version 1.22474487139.

Those who pick upNieR Replicantbecause they are fans of itssequelNier Automatawill likely be satisfied, as the two games have comparable overarching themes, gameplay, and – sharing a writer, Hana Kikuchi – intriguing stories.Replicant’scamera and battle system have even been reworked to feel more streamlined and similar to that ofAutomata.But it must be remembered that the originalNieR Replicantpre-datesAutomataby nearly a decade, and the overall feel of the game reflects that, despite the tweaks.

NieR Replicant Kaine

The soundtrack ofNieR Automataearned multiple awards, and the first-rate score ofReplicanthails from one of the same composers, Keiichi Okabe, who also worked onTekkenandDrakengard.The music inReplicant ver.1.22474487139has been re-recorded, but simply to make it sound cleaner and sharper. It will still be fully familiar to fans of the original soundtrack, as will a few ofNier Replicant’sEnglish voice actors, some of whom have reprised their roles from the first game with an updated script.

NieR Replicanttries to be inventive, and succeeds in many ways. The game’s basic mechanics do not introduce anything that hasn’t been seen before in countless RPGs over the years. Yet the gestalt, one might say, of whatReplicantoffers distinguishes it in many of the areas where it counts most. Much of this comes through by way of oddities – the story is a bit odd, the bosses are a bit odd, but in an acceptable and perhaps even daring way.

Nier Replicant has amazing character development

Although the main narrative is very linear, it manages to keep players from feeling constrained, thanks to the nearly 70 side quests that grant the freedom to stray from the predetermined path for quite a while. The game can be beaten in about 20 hours, but a completionist might easily spend 80 hours fishing, tending the garden, completing quests, and farming materials for weapon upgrades.

The story’s foundation is the overused premise of a protagonist who discovers he is special and sets out on a quest to save the world. But from that foundation,Replicantveers into a tale that is distinctive enough to become one of the game’s strongest points. Although it starts off slow and may lose players who expect to get drawn in immediately, those who stick it out will be gifted with a bold and creative story that breaks away from standard RPG fare. It evokes emotion, from sorrowful plot twists to amusing banter, and also introduces some interesting and charismatic characters. And, of course, one ofReplicant’spossible endingsis well known in the gaming world for its inventiveness and finality.

NieR Replicant laboratory dungeon

One noticeable difference betweenReplicantandNieRas it was released outside of Japan is that the protagonist is no longerDad Nier, an older man on a quest to save his ailing daughter. The main character is now a teenage boy whose young sister is dying from a mysterious illness. While seeking a cure, he encounters a talking mystical tome called Grimoire Weiss, who grants him magical powers that are the key to curing the terrible disease. Other intriguing characters join the party like Kainé, a standoffish woman with a powerful secret, and the blind boy Emil, who undergoes a traumatic transformation after recovering his suppressed memories.

Hand in hand with the game’s strengths are weaknesses that cannot be ignored.Replicant’sbiggest sin is the tedium that pervades the entire game. Navigating through towns with unnecessarily convoluted and nonsensical layouts, weapon upgrades that require hours of mindless farming inNieR Replicant’sdungeons, and looping music that makes even a beautiful soundtrack begin to grate on the ears. Simply moving from location to location becomes monotonous because fast travel doesn’t unlock until after the game’s halfway point.

NieR Replicant boss fight

This isn’t a negligible problem; it degrades the entire experience. While many aspects of the game shine and even surpass other RPGs,Replicanttakes repetition and grinding to a new level as well. Even uncovering the game’s true ending and full story is an ordeal, because unlocking it requires multiple playthroughs and the fulfillment of specific prerequisites. Added to that is the fact that the majority of the game’s side quests are delivery or fetch quests of the “collect 10 of this and 20 of that” variety, requiring even more farming that will soon transform any eager player into a heavy-lidded automaton. Yet at the same time, much of the immersion into the game world occurs by doing side quests and interacting with NPCs.

The repetition carries over to enemy design as well. The primary enemies in the game are known as Shades, spawned from the same darkness that has spread a deadly illness among the land’s inhabitants. Though they vary in size and attack pattern, run-of-the-mill enemies all share a similar look and style. Even when the game progresses to a more “difficult” phase, many of the enemies are simply given armor to differentiate them from their weaker counterparts. On the other hand, boss designs and fights are for the most part innovative and gratifying, with some even earning a jaw drop or exclamation at their impressive presentation.

NieR Replicant ver.1.22474487139… Tag Page Cover Art

The highly regardedcombat ofNieR Automatainfluenced some of the changes introduced in theReplicantremaster,with battle animations reworked and the entire system tweaked for a more fluid experience. However, gamers who play for story will be more satisfied than those searching for challenging combat that requires skill to master. Despite the overhaul, fighting inReplicantremains somewhat simplistic and consists primarily of button mashing, with combos occurring automatically. Even so, while not entirely innovative, the combat remains engaging, and a handful of spells add a welcome bit of flavor as players bash endlessly at enemies with sword or spear.

OneNieR Replicantgameplay mechanicthat showed potential is the ability to kite Shades into the light, which weakens and can even kill them. The game’s weather regularly changes from overcast to sunny and, when the sky is cloudy, some areas will be overrun with Shades busily killing the local fauna. When the sun shines brightly, the Shades make themselves scarce. It wasn’t often that a location had both sunlight and a shadowed area where Shades would spawn. So, unfortunately, this promising feature gets underutilized in the game and is rarely viable.

NieR Replicantoverall is a successful remaster, with a bit of spit and polish improving many facets of the original game, but with some of the negatives unfortunately carrying over as well. The end result is an action RPG that will keep most players entertained for many hours, as the story, combat, and characters outweigh the boredom ofReplicant’ssometimes repetitive gameplay.

NieR Replicant ver.1.22474487139releases on April 23 for PC, PS4, and Xbox One. Game Rant was provided a PS4 code for this review.

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WHERE TO PLAY

NieR Replicant, otherwise known as NieR Replicant ver.1.22474487139, is a prequel to the iconic NieR: Automata, letting players understand the events that led to the spin-off release.