Bomb is an ability inMetroid Fusionthat players will obtain from the Data Room in Sector 2 (TRO). While it is not particularly difficult to reach this Data Room, some fans may be confused about where they are to go after obtaining the ability. For those players that are indeed stuck after getting Bomb inMetroid Fusion, this guide is here to help.
Metroid Fusion: Stuck in Sector 2 After Bomb Walkthrough
After obtaining the Bomb ability, players should reenter the room to the right and navigate to a ledge in itstop-right corner. Here,Metroidfansshould place Bombs to clear a Morph Ball-sized tunnel, which can be used to reach an alcove that holds aMissile Tank.
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Players should now make their way to thebottom-left cornerof the preceding room and place a Bomb to reveal aholein the ground. Fans should use this hole to reach the room that is below and then navigate to thedoorin itsbottom-left corner.
Once players pass through that door, they should headleftand place aBomb on ablocknear the left wall. This action will cause apillarto emerge from the block, and fans of2DMetroidgamesshould stand on it when it reaches its full height, jump, and fire a beam at the left wall to reveal a Morph Ball-sized hole. This hole leads to a room with aMissile Tank, and fans should place Bombs to the left of the block on the ground to reveal apillarthat can be used to reach it.

Players should now return to the preceding room and start making their way downward, using Bombs to boost over and destroy blocks as needed. While fans that are thorough with their bombing should be able to get through this section without much trouble, the images that are above outline the path.
After completing the maze and passing through the door in thebottom-left corner, players should drop and use the door in thebottom-right cornerofthe metallic room. Fans will then find themselves in another green room, andMetroid’s Samus Aranshould place a Bomb on thethin platformthat is just ahead and fall through the hole.

Players should now work their way to thebottom-right cornerof the room, roll through the short tunnel to the left, and use a Bomb to clear the block that prevents passage. Beyond that block, fans ofGBA gamesshould fall from the small ledge and place another Bomb to reveal a tunnel that can be taken to aMissile Tankon the right. With that expansion collected, players should backtrack to the door in thebottom-right cornerof the room and use it.
Fans ofMetroidvaniaswill now find themselves in a metallic room, and they will encounter an architectural element that they cannot get over with a standard jump as they work their way to the right. Fortunately, there is ahiddenpillarjust to theleftof that element, and it can be revealed by placing a Bomb on top of it.

A narrow vertical room is just beyond that metallic room, and players should set their sights on thethird door upon the right side. After using that door, players should simply run to the right to encounter aSave Roomand, eventually, a room with anEnergy Tank.
With the Energy Tank acquired, players should shoot at thefloornear the entry door. This shooting will create aholethat fans can fall through, giving them access to a door blocked by a Gadora. After usingMetroidMissilesto destroy that enemy, players should pass through the door and defeat Zazabi to obtain the Hi-Jump and Jumpball abilities.

Metroid Fusionis available on Game Boy Advance and Nintendo Switch Online + Expansion Pack.
