By the time players arrive in the Dairon region ofMetroid Dread, they should have already accrued a fairly decent supply ofEnergy and Missile Tanks. Even so, those having trouble with the game’s devilishly difficult boss fights may want to take some time out here to hunt down a few more of them before continuing on with the main story.
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Not all of Dairon’s 20upgrade tankscan be collected right away, with some requiring late-game equipment like the Gravity Suit or the Screw Attack to reach. When all’s said and done though, players can expand Samus' health bar by two whole tanks of energy, as well as increasing her maximum missile and Power Bomb capacities by 32 and three respectively.
Every Energy Tank in Dairon
Energy Tank #1 (Energy Part)
The first Energy Tank inMetroid Dread’s Dairon region requires players to slide through either of the two gaps below and then grab onto the nearby ledge. If they’re really having trouble, they can return after obtaining the Gravity Suit, as this will allow them to safely stand and jump in the lava below.
Energy Tank #2 (Energy Part)
In order to get to the second Energy Tank in Dairon, players will need to destroy a block with a missile and then useMorph Ballbombs to launch Samus into the air. While she’s up there, they should drop another bomb to destroy the second block, which will finally enable them to head into the tunnel and pick up the tank.
Energy Tank #3 (Energy Part)
Players will be able to access Dairon’s third Energy Tank by using the Speed Booster to destroy the orange blocks beneath it.
Energy Tank #4
Energy Tank number four can be accessed by heading to the very bottom of the largest section of the E.M.M.I. patrol zone and then using Samus' Speed Booster and Shinespark abilities to shoot straight up. Doing so will destroy several clusters of orange blocks, allowing players to grab the tank.
Energy Tank #5 (Energy Part)
In order to get their hands on the final Energy Tank in Dairon, players will again need to utilize Samus' Shinespark ability. They can either do this from the bottom right-hand corner of the previous room or head to the yellow Save Room two rooms over to the right. From there, they should run to their left and then flick the left analog stick down after passing through the door. Immediately after this, they should Flash Shift to the left and then Space Jump until Samus is level with the diagonal ramp to her right. Here, players will need to activate Shinepark and then immediately flick the analog stick down upon making contact with the ramp. After that, they’ll just need to jump up and activate Shinespark again while facing the orange blocks to the left. With the blocks now gone, players will be able to walk freely through the door and pick up Dairon’s last Energy Tank.
Every Missile Tank in Dairon
Missile Tank #1
Players can reach Dairon’s first Missile Tank by shooting some hidden blocks in the ceiling of the room shown above.
Missile Tank #2
To get to the second Missile Tank, players will need to use the Morph Ball bomb to make their way down from the Chozo Statue room above.
Missile Tank #3
After passing through the first Morph Ball launcher, players can again use the bomb to uncover a hidden Missile Tank.
Missile Tank #4
Once players have acquired the Speed Booster, they can use it to fire Samus upwards from the bottom of the large chamber to the northeast of the region. This will destroy several clusters of orange blocks and allow players to collect the region’s fourth Missile Tank.
Missile Tank #5
To get to the fifth Missile Tank, players will again need to use the Speed Booster, this time in a long corridor in the center of the E.M.M.I. patrol zone.








