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Nier: Automatahas26 different endings. Some require a lot of work, getting to the end of the game and making a specific choice, while others are easy and require failing certain missions. Gamers should keep in mind thatbeatingNier: Automatafor the first time is not the end of the story. It only results in one ending. After, players can begin a second playthrough with all their gear and levels intact to uncover what happens next.
Obtaining all the endings without a guide is nearly impossible, as they can get quite specific. Those hoping to see all 26 shouldstore several saved filesto make obtaining these ending scenarios less challenging. Certain endings, such as Z and F, are known as “bad ends” and thus take the player to the title screen without saving their game.

Updated June 26, 2025, by Michael Llewellyn:In addition to a thought-provoking narrative,the Nier series provides replay value with multiple endings and hidden secrets to uncover. There are multiple endings to unlock, each requiring specific conditions to be met during certain chapters. This guide has been updated to include the final secret discovered by a modder that’s hardcoded into the game and allows you to unlock all of Nier: Automata’s chapters early.
How To Get All Main Endings In Nier: Automata
Endings A through E are known as the main endings of the game andrequire completing the main story at least three times.
It’s important to note that endingE is the final ending players should aim to unlock, as it gives gamers the option to delete every game save if they choose to become one of the helpers. Those planning to complete everythingNier: Automatahas to offer should save this ending for last if they plan to delete all of their saves.

Ending A: flower for m[A]chines
Beat the main story for the first time.
Ending B: or not to [B]e
Continue the game after obtaining ending A and beat the main story as 9S.

Ending C: meaningless [C]ode
Continue playing the game after obtaining ending B and then pick A2 at the final boss battle.

Ending D: child[D]hood’s end
Continue playing the game after obtaining ending B (or C) and choose 9S at the final boss battle.

Ending E: the [E]nd of Yorha
After ending C or D, Pod 153 can do a data check. Accept the offer and select “wish for them to survive.” This triggers a mini-game event (be sure to be connected to PSN, or the mini-game will be very difficult). The player can then choose to be a helper, but they will have todelete their save filesto do so. Not choosing to be a helper will allow players to keep their saves intact.
All Other Endings In Nier: Automata
These endings are easy to miss, as they can occur by failing missions, killing friendly NPCs, and making specific choicesin side quests.
How To Complete
Ending F: mission [F]ailed
In Chapter One in the second playthrough, after Engels knocks 9S down, do not repair 2B’s system. Players will receive this ending when the timer runs out.
Ending G: hun[G]ry for knowledge
In Chapter One in the second playthrough, when the player controls 9S for the first time, go to the crane and avoid doing the mission.
Ending H: a mountain too [H]igh
In Chapter Five, do not do the mission to intercept the Goliath. Instead, go from Pascal’s Village to the Amusement Park.
Ending I: no [I] in team
In Chapter Eight in the first playthrough, after beating the Copied City boss, walk away from 9S.
Ending J: bad [J]udgement
In Chapter Nine, kill any of the machines when entering the factory.
Ending K: aji wo [K]utta
In Chapter Six, eat the mackerel that Jackass gives 2B in the Desert Camp. This will cause 2B to die, resulting in Ending K.
Ending L: [L]one wolf
In Chapter 10, either leave the Resistance Camp or Pascal’s Village when they are under attack.
Ending M: break ti[M]e
In Chapter 14, as A2, do not go to Pascal’s Village when it is under attack. Instead, go to the Factory, Resistance Camp, or Amusement Park.
In Chapter Five, kill all the machinesin Pascal’s Village.
Ending O: just y[O]u and me
In Chapter 11, on the third playthrough, return to the Factory instead of going to the City Ruins. Or instead of hacking 2B when she fell to the EMP, walk away or hack YorHa units until the mission fails.
Ending P: corru[P]tion
In Chapter 11, on the third playthrough, let 2B perish from the virus.
Ending Q: [Q]questionable actions
In Chapter 11, on the third playthrough, go to the desert or the Resistance Camp instead of going to 2B at the commercial facility.
In Chapter 14, attack the robots near Pascal.
Ending S: city e[S]cape.
In Chapter 17 in the third playthrough, abandonPopola and Devloawhen they try to help.
Ending T: fa[T]al error
Any time while in the Bunker, use self-destruct.
Ending V: reckless bra[V]ery
In Chapter 17, abandon Popola and Devloa instead of hacking the Tower. Players will need to travel out of the chasm to achieve this ending.
Ending W: broken [W]ings
In Chapter One, let 2B get killed in the factory prologue.
Ending X: time to rela[X]
In Chapter 11, run away asA2 instead of helping 2Bat the commercial facility.
Ending Y: head[Y] battle
Let Emil self-destruct at the end of the boss fight duringthe quest “Emil’s Determination.”
Ending Z: over[Z]ealous
In Chapter 14, kill Pascal when he is encountered outside the Resistance Camp.
How To Unlock All Chapters In Nier: Automata
Thanks to the final secret discovered byLance “manfightdragon” McDonald, a modder who enjoys tinkering around with the developer tools,Nier: Automatafans can unlock every chapter and gain access to the game’s debug mode as early in the prologue. Accessing all the chapters early on can make it easier to chase the different endings.Use the following steps to unlock all the chapters in Nier: Automata:
You must enter the cheat code before leaving the area.
On the PlayStation:Hold R2 then up, down, up, right, left, Square, Circle, Triangle, and Cross.
On the Xbox:Hold RT, then up, down, up, right, left, X, B, Y, and A.
If you haven’t finished the game yet, be aware that the chapter select screens provide descriptions of the story and can potentially spoil several key moments in one of the most compelling narratives in the genre.