Since the launch of theHalo Infinitemultiplayer beta, many fans have been enjoying the experience. However, there have been complaints byHalo Infiniteplayers regarding the battle pass and weekly challenges. There are gameplay aspects that make progression difficult, especially in terms of game mode selection. However, there is a loophole for those looking to progress more efficiently.

There are issues that players have pointed out inHalo Infinite’smultiplayer, some of which are prominent. The nice thing about releasing the multiplayer beta ahead of Halo Infinite’s full release date is that it allows 343 Industries to observe player feedback and make changes accordingly. Though, until these issues are fixed, there is a way for players to cheat the system as it were.

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A Reddit user named Veggum found an exploit that lets players retry for a different game mode. As it stands right now,Halo Infinitesimply puts players in random matches with random game modes, but while in matchmaking, if players press the X button on controller, or F button on PC, they can view what game type will be played via the Fireteam tab on the social menu. If the player wants to playOddballinstead of Big Team Battle, they can simply hit the F or X button again while on the social menu and they will leave the game.

Obviously, this is a rather imperfect system, but given the current circumstances, this is the only option players have if they wish to be given a re-roll as far as getting a specific game mode. Considering thatHalo Infinite’sbattle passis so heavily reliant on completing particular modes, the random nature of the mode selection can be rather aggravating for players who wish to progress through the battle pass.

Then again, the full version ofHalo Infinitelaunches in just a couple of days, so it’s possible that upon release, the game will have contain changes that fans have been asking for. Many players have been specifically asking for aSlayer only playlistas well as having greater mode selection, beyond the modes currently available via the beta.

In any case, it will be interesting to see what the future holds forHalo Infinite. As far as multiplayer goes, there’s still a lot that needs to be addressed, but there’s plenty of other aspects ofHalo Infinitethat players have yet to see. This includesHalo Infinite’stake on Forgemode, which will hopefully allow players to produce a number of custom maps for others to creatively utilize.

Halo Infinitereleases December 8 on PC, Xbox One, and Xbox Series X/S.