Throughout its 7-year history, theDestinyfranchise has drawn from a number of sources for inspiration. But typically while fans suspect that a certain piece of gear, story point, or environmental design is inspired by another piece of media, they can’t always be sure.
Bungie’s Tom Farnsworth has revealed once piece ofDestiny 2content that was inspired by a classic video game level. On Twitter, theDestiny 2Season of Arrivals lead confirmed that the Corridors of Time mission/area in the game is inspired by the Lost Woods from theLegend of Zelda.
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For those that might not know/remember, theCorridors of Timewas an area used for the story missions in Season of Dawn. Guardians would explore different time periods from withinDestiny 2lore to save Saint-14 from his tragic fate.
There was also a specific Corridors of Time mission that involved navigating a series of doorways in order to find Saint-14’s tomb and the starter for theBastion exotic fusion rifle quest. It took theDestinycommunity days in order to decode the correct pathway to the tomb, but eventually, they found the solution.
But whileDestiny 2players were trying to find the correct path through the Corridors of Time, many thought back to theLost Woods in classicLegend of Zeldagames. Obviously, the concept is much simpler inZeldabut the ideas are the same. Players have to determine which way to travel through the area in order to make it to the goal/find a way out. In the case of Zelda, though, there were usually clues to help players find their way.Destiny 2’s Corridors of Time was a big data crunch that offered no realtime directions.
This is likely not the first time that Bungie has borrowed from some of the most famous video game franchises of all time, but it is still cool to hear Farnsworth confirm that’s where the dev team drew inspiration. The Corridors of Time was one of thosebig moments forDestiny 2where the whole communitywas working together to solve a problem. Granted, there were still some elements of it that felt like it was designed for the very hardcore and the groupthink rather than the individual, but it did lead to a reward for everyone.
Interestingly enough, this confirmation ofZeldainspiration comes at a time when a lot ofDestinyfans think that Bungie is copying its own designs with the upcoming Beyond Light expansion. There is a Titan helmet in the DLC thatlooks a lot like Master Chief’s helmetand fans are taking notice. However, it would be very surprising to see Bungie confirm that detail.
Destiny 2: Beyond Lightreleases Jun 05, 2025 for PC, PS4, Stadia, and Xbox One.
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