Summons have been a key feature inFinal Fantasytitles since the series' third installment, and have evolved both inplot significance andFFloreas well as effect within battle. This has culminated in some fairly impressive summons in bothFinal Fantasy 7 RemakeandFinal Fantasy 15, but both show different levels of the evolution of the feature, made all the more obvious by how much they compare to each other.

ComparingFinal Fantasy 15’s Six withFinal Fantasy 7 Remake’s Summon Materia brings back a few of the wilderFinal Fantasyfan theories, thanks in part to how closely they compare. However, to understand the comparisons between the summons better, it’ll take a quick look back at how they first appeared in the series.

final fantasy X anima

RELATED:Final Fantasy 7 Remake: 5 Things That Are Different About Aerith (& 5 That Are The Same)

Final Fantasy: Origins of Summons

In their very first appearance inFinal Fantasy 3, summons were little more than powerful spells that would appear, deal massive damage, then immediately leave. This didn’t change much untilFinal Fantasy 10broke that mold by having summons appear as controllable characters that would replace the party, often used to soak up damage from powerful attacks or deliver their own devastating attacks on enemies. Since then, the general leaning is forsummons to take a more active rolein combat, supplying players with advantages in combat for a specific amount of time before leaving, with the exception ofFinal Fantasy 15that leaned more towards the original use.

As far the lore significance of summons goes, however, that changed almost immediately after they were introduced, starting with the Eidolons inFinal Fantasy 4. However, it’s likelyFinal Fantasy 6and10that have allowed summons to have the largest impact with the Espers and Aeons becoming each game’s primary focus respectively. Since then, they more often then not have appeared ascameos, bosses, and gameplay features, as opposed to holding any relevant lore significance.

Chocobo and moogle materia Final Fantasy VIi remake

Summon Materia

So, looking to the originalFinal Fantasy 7’s red materia, these were significantly less important to the story than they had become in previous and following installments of the series. With some given to players for various reasons, like winning a chocobo race or literally finding it just sitting on the ground, there’s a lot less ceremony to them.Final Fantasy 7 Remakechanged this quite a bit, by having summon materia generally being a reward for completing missions for Chadley, eventually leading toearning the Bahamut materiafrom him, among others.

Similarly to the change in how summons are acquired,Final Fantasy 7 Remakealso changed how they act, by having summons appear on the field for a set amount of time and attacking enemies. This is more on par with how summons worked inFinal Fantasy 13, where the player didn’t have much imput on their actions as they appeared. Both the technical mechanic and the way they are obtained are the end of the differences withFinal Fantasy 15’s summons, because looking at which spirits are called in both games sets up massive links between the two games.

final-fantasy-15-titan-adamantoise-fight

RELATED:Final Fantasy 7 Remake: 10 Remake Vs. Original Memes That Are Too Hilarious

The Six

Summons inFinal Fantasy 15are referred to as The Six, six deities who watch over the world and in ancient times sided with the kings of Lucis in order to rid the world ofthe Starscourgebrought on by one of their own, Ifrit. The Six are comprised of six familiar names that players who have played otherFinal Fantasy’s were sure to recognize, including Ifrit, Shiva, Leviathan, Titan, Ramuh, and Bahamut. While Ramuh and Titan don’t appear in theFinal Fantasy 7Remake, these all appear in the originalFinal Fantasy 7.

However, the connections go farther than a handful of summons being the same between the two games, especially considering the originalFinal Fantasy 7had almost three times as many summons asFinal Fantasy 15. In fact, there is a secret summon that only appears on easy mode inFinal Fantasy 15that doesn’t appear in any of the titles thatfans theorize connect toFinal Fantasy 7, and that’s Carbuncle. Similarly, the appearance of Bahamut sets up some of the key differences between the summons inFinal Fantasy 15andFinal Fantasy 7.

final fantasy 15 carbuncle

Key Differences

Bahamut is one of the strongest flaws in the connection betweenFinal Fantasy 7and15, due in no small part to the character’s appearance in the latter. Usually depicted as a dragon and one of the most powerful summons available in every game that he appears in,Final Fantasy 15’s Bahamut breaks the mold by having him represented by a knight wearing dragon themed armor, not unlike Dragoons in older titles. Naturally,Final Fantasy 7 Remakeuses the original dragon form, with the design feeling reminiscent of Bahamut Zero from the title’s original version of the summons.

Additionally, having Carbuncle appear inFinal Fantasy 15, not only as a rare summon, but also as a sort of spiritual guide to Noctis, severs the similarities between thetwo games and their protagonists. The little green pet with a ruby embedded into its head never made an appearance inFinal Fantasy 7or10, which some theorize are connected to each other andFinal Fantasy 15. At least, this was the case before some pre-order DLC changed the list of available summons inFinal Fantasy 7 Remake, lending more credence to the connected world theory.

Final Fantasy 7 Remake Group Pic

Shared World

The similarities between these summons inFinal Fantasy 7and15are one of the dozens of lines that can be drawn to connect the two worlds. While most fans tend to reject these theories, there are a ton ofsimilarities between Eos and Gaiathat could lead fans to the conclusion that at least these two games are connected in some way. Of course there are holes in the theory, like Bahamut’s human form, which cuts right through the wall of connected red strings, and it’s likely that Square-Enix never intended to connect the games.

That being said, with Bahamut having multiple forms inFinal Fantasy 7, and Knights of the Round having a heavy roll at the end ofFinal Fantasy 15, there’s room to draw these connections. In fact, whenFinal Fantasy 7 Remake’s next few episodes release and the game attempts to tackle Knights of the Round, players might be given more than one reference to the latest game in the series. With all thechanges already in Midgarand the rest of the original story, it’s entirely possible that the remake will be doubling down on those similarities moving forward.