Summary

Tabletop games are broad and varied, ranging in price, size, and complexity. Card games, however, are often an exception to this. Tabletop card games can usually be played almost exclusively with just cards, are often affordable, and their rules are often (but not always) easy to learn.

Although many tabletop games use cards as a way to interact with their rules, these games primarily use cards as their core component, and provide a varied range of experiences, from story-telling card gamesto Lovecraftian horror games.

Once Upon A Time cards

Updated August 04, 2025 by Harry Ted Sprinks:With card games continuing to gain popularity in both tabletop and video games, there’s never been a better time to play tabletop card games. With recently popularized games such as Scout and Bohnanza showing that there’s still a market for the small and accessible experiences that card games can offer, the number of great card games available is only growing.

1Once Upon A Time - A Card Game About Telling Stories

Board Game Geek Average Rating: 6.4/10

This story-based game has players crafting a narrative together through playing cards but manages to make itself mechanically engaging through a unique twist. This twist has players competing to steer the story toward their own secret ending.

InOnce Upon A Time, players have a hand of cards that range from objects to locations that they can use to interrupt the current “Storyteller” and take control of the narrative. For creatively-minded players who don’t mind a bitof light role-playing,Once Upon A Timeis a relaxing and unique experience that is played entirely with cards and requires next-to-no setup.

Royal Visit box

2Royal Visit - A Visually Striking Tug Of War

Board Game Geek Average Rating: 6.7/10

This two-player game, developed by prolific tabletop game designer Reiner Knizia, is a visually striking strategy game in the form of an elegant tug-of-war. InRoyal Visit, players take cards of the same type from their hand and play them to move the character they represent along the game board, with the goal being to attract the King character to their side of the board.

AlthoughRoyal Visit’sdesign is brilliant, it also has great production value. The card art is clean and stylized, the tokens are wooden and tactile, and the game board is a colorful piece of cloth that makes interacting with the game a joy.For fans of abstract designlooking for a short two-player card game, it’s hard to go wrong withRoyal Visit.

Regicide both box variations

3Regicide - A Co-Operative Dungeon Crawler

Board Game Geek Average Rating: 7.5/10

AlthoughRegicidecan be played with a plain deck of playing cards, there are also boxed editions of the game that come with a set of custom cards. What makes the purchase worth it, though, is that the custom deck still retains the regular playing card suits. This means that players can use the deck not only forRegicidebut for other card games as well.

Regicideis a cooperative slug-fest in which players battle enemies one after the other using their decks of cards to deal damage and activate various suit-related abilities. The game has a lot of strategy under its simple surface and can lead to a lot of dramatic moments as players barely defeat an enemy just before it takes them out for good. What’s best aboutRegicideis that players can test it out with a deck of playing cards before deciding if they want the beautifully illustrated boxed edition.

Dominion cover art

4Dominion - A Classic, Influential Deckbuilder

Board Game Geek Average Rating: 7.6/10

Often regarded as the firstdeck-building card game,Dominionis a modern classic. For the uninitiated, the standard gameplay loop of a deck-builder is to draw and play cards from a weak starting deck and slowly add more cards to the deck from a shared card shop, therefore making the deck stronger over time. There’s a lot of strategy involved, and for players who have never played a deck-builder before,Dominionis a great place to start.

In the game, players begin with identical decks, which are very small, and spend their early turns gathering money to buy from a shared pool. This pool, however, is semi-random every game, and players will have to balance cards that gain victory points with currency cards and attack cards to play the most efficiently.

No Thanks! box

5No Thanks! - A Brilliantly Simple Game About Trying To Score Low

Board Game Geek Average Rating: 7.1/10

Perhaps one of the most simple games on this list,No Thanks!has players taking turns declining or accepting cards, doing the former by spending one of their precious tokens (which are also worth points) and placing it on the card they’re declining. Players will want to decline cards, as the goal ofNo Thanks!is to have a low-scoring hand, but accepting a card allows players to take all the point tokens already placed on it.

InNo Thanks!every card is worth negative points, meaning players want to spend their tokens wisely on declining higher-value cards because if they run out of tokens, they’ll be forced to take any card that comes their way. Furthermore, nine cards are randomly removed from the deck at the start of the game, adding a level of randomness that mixes up the game every time. This simple but brilliant core loop makesNo Thanks!an extremely great card game for beginners.

For Sale box art

6For Sale - A Game Of Risk And Reward

Board Game Geek Average Rating: 7.3/10

Originally released in 1997,For Saleis a three-to-six-player game in which players are tasked with buying various properties and selling them for profit. The game has a tight playtime, at around thirty minutes, and is split into two unique phases.

In the first phase, players take turns bidding for various properties. In the second phase, players take the cards they bought to form a hand. “Cash Cards” are then revealed, and players simultaneously choose a property card to play, the highest of which gains the highest Cash Card.For Saleis simple, quick, affordable, and plays with a wide range of players, making it one of the more accessible card games on the market.

The Crew: The Quest For Planet Nine box

7The Crew: The Quest For Planet Nine - A Co-Operative Trick-Taking Game

Board Game Geek Average Rating: 7.8/10

The Crewis a cooperative trick-taking game for two to five players and one of the most popular card games of recent years. The game has a unique take on the well-worn trick-taking genre of card games and explores it throughout over fifty missions.

InThe Crew, players take turns playing cards and trying to win specific tricks, each requiring specific cards.Because the game is cooperative, and players are barred from communicating about the cards in their hands, players have to use social deduction to figure out which tricks they should take, and which they should leave for other players at the table.The Crewoffers a rare trick-taking experience that is fresh and unique and offers a lot of playtime for a low price.

Air, Land, & Sea game setup

8Air, Land, & Sea - A Fast-Paced, Condensed War Game

This war game has players vying for control over three separate battle theaters: Air, Land, and Sea. Players take control of these areas by playing their cards face up for their strength and unique power, or face-down for a flat two strength.

Air, Land, & Seaonly has eighteen cards in its box, which are randomly distributed each round; six of which go to each player, with the remaining six being discarded from the game. Whoever controls the most theaters after players have exhausted their hand of six cards wins the round. What makesAir, Land, & Seaunique, however, is that players can retreat from the round and stop their opponent from scoring maximum points; this mechanic makes losing a round feel like a tactical decision and keeps the game from being one-sided.

Arkham Horror: The Card Game Box Art

9Arkham Horror: The Card Game - A Co-Operative Survival Horror Played With Cards

Board Game Geek Average Rating: 8.1/10

Arkham Horror: The Card Gameis a two-playerhorror tabletop game(though it does support a third player, should players have a second core set) that has players take control of investigators with their unique decks, investigating Lovecraftian horrors throughout a campaign. This “Living Card Game” (LCG) has been supported for years now and offers a plethora of expansions and content that fans can dive into should they enjoy the core set.

Throughout a campaign inArkham Horror, players can customize their decks to balance their various strengths and weaknesses, adapting to each scenario, which themselves often take repeated attempts. Players can’t actually loseArkham Horror, instead marking their failures every time, working towards several objectives that determine a unique ending.

Bohnanza - box

10Bohnanza - A Chaotic Trading Game About Beans

This game by designer Uwe Rosenburg, is a frantic card game that tasks players with growing, trading, and selling beans. The bargaining, bribing, and bidding wars that ensue during the game’s trading phase are what makesBohnanzaso unique, though this also makes the game less fun for smaller groups.

Bohnanzais a relatively accessible game thanks to its clear rules and simple structure, though unlike most card games, players aren’t allowed to move the cards in their hand. Furthermore, every turn, players are forced to play the first card in their hand, leading to players frantically trying to trade away the beans they don’t want. This chaos is at the heart ofBohnanza, and while it won’t be for everyone, it’s an extremely unique tabletop experience.